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	<title>Kromatika</title>
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	<link>http://kromatika.wordpress.com</link>
	<description>a game development blog</description>
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		<title>Kromatika</title>
		<link>http://kromatika.wordpress.com</link>
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		<item>
		<title>GUI</title>
		<link>http://kromatika.wordpress.com/2008/12/18/gui/</link>
		<comments>http://kromatika.wordpress.com/2008/12/18/gui/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 17:29:29 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Art Assets]]></category>

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			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-47" title="menu" src="http://kromatika.files.wordpress.com/2008/12/menu.jpg?w=455&#038;h=356" alt="menu" width="455" height="356" /></p>
<p><img class="alignnone size-full wp-image-48" title="map" src="http://kromatika.files.wordpress.com/2008/12/map.jpg?w=455&#038;h=354" alt="map" width="455" height="354" /></p>
<p><img class="alignnone size-full wp-image-49" title="room" src="http://kromatika.files.wordpress.com/2008/12/room.jpg?w=455&#038;h=343" alt="room" width="455" height="343" /></p>
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			<media:title type="html">31wpm</media:title>
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			<media:title type="html">menu</media:title>
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			<media:title type="html">map</media:title>
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			<media:title type="html">room</media:title>
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		<item>
		<title>Postmortem</title>
		<link>http://kromatika.wordpress.com/2008/04/02/postmortem/</link>
		<comments>http://kromatika.wordpress.com/2008/04/02/postmortem/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 15:48:54 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://kromatika.wordpress.com/?p=45</guid>
		<description><![CDATA[Game Name: Kromatika Development Team: Paul Blancaflor (blancaflor_p@yahoo.com) Hsiao Wei Chen (hsiao_wei_chen@yahoo.com) Joanna Patricia Reyes (jpatreyes@gmail.com)   Postmortem Overview   Game Description Concept and Goals   Kromatika is an art-driven casual game with a simple storyline and seek-and-find puzzles. In Kromatika, the players explore the world as Dudak, a schoolgirl who must find seven color [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=45&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b>Game Name:</b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;">Kromatika</p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b>Development Team:</b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;">Paul Blancaflor (<a href="mailto:blancaflor_p@yahoo.com"><span style="color:windowtext;">blancaflor_p@yahoo.com</span></a>)</p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;">Hsiao Wei Chen (<a href="mailto:hsiao_wei_chen@yahoo.com"><span style="color:windowtext;">hsiao_wei_chen@yahoo.com</span></a>)</p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;">Joanna Patricia Reyes (<a href="mailto:jpatreyes@gmail.com"><span style="color:windowtext;">jpatreyes@gmail.com</span></a>)</p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b> </b></p>
<p class="MsoNormal" style="text-align:center;line-height:150%;" align="center"><b>Postmortem</b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b><u>Overview</u></b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b> </b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b>Game Description Concept and Goals</b></p>
<p class="MsoNormal" style="text-align:justify;text-indent:0.5in;line-height:150%;"> </p>
<p class="MsoNormal" style="text-align:justify;text-indent:0.5in;line-height:150%;">Kromatika is an art-driven casual game with a simple storyline and seek-and-find puzzles. In Kromatika, the players explore the world as Dudak, a schoolgirl who must find seven color gems to restore color to the Kromatika to get back home. In order to retrieve the seven color gems, the player must solve the seek-and-find puzzles and turn-based memory games. The seek-and-find puzzles are similar to those in Mystery Case Files (2005); however the setting is in black and white line art form. The game will be in PC platform. The target market is female casual gamers of all ages. The number of players is one.</p>
<p class="MsoNormal" style="text-align:justify;text-indent:0.5in;line-height:150%;">The goal of the game is to find all the hidden objects in a room and then defeat the mini boss in the mini game.</p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"> </p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b>Game Features</b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b><span> </span></b></p>
<p class="MsoListParagraph" style="text-align:justify;text-indent:-0.25in;line-height:150%;margin:0 0 0.0001pt 0.5in;"><!--[if !supportLists]--><span style="font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]-->Single Player mode<b></b></p>
<p class="MsoListParagraph" style="text-align:justify;text-indent:-0.25in;line-height:150%;margin:0 0 0.0001pt 0.5in;"><!--[if !supportLists]--><span style="font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]-->2 rooms to explore<b></b></p>
<p class="MsoListParagraph" style="text-align:justify;text-indent:-0.25in;line-height:150%;margin:0 0 0.0001pt 0.5in;"><!--[if !supportLists]--><span style="font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]-->Mini game (pseudo turn-based memory game) against mini boss (CPU) after each level</p>
<p class="MsoListParagraph" style="text-align:justify;text-indent:-0.25in;line-height:150%;margin:0 0 0.0001pt 0.5in;"><!--[if !supportLists]--><span style="font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]-->Black and white line art style of objects in each room</p>
<p class="MsoListParagraph" style="text-align:justify;text-indent:-0.25in;line-height:150%;margin:0 0 0.0001pt 0.5in;"><!--[if !supportLists]--><span style="font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]-->Hints available for each room</p>
<p class="MsoListParagraph" style="text-align:justify;text-indent:-0.25in;line-height:150%;margin:0 0 0.0001pt 0.5in;"><!--[if !supportLists]--><span style="font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]-->2D seek-and-find game</p>
<p class="MsoListParagraph" style="text-align:justify;text-indent:-0.25in;line-height:150%;margin:0 0 0.0001pt 0.5in;"><!--[if !supportLists]--><span style="font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]-->3D mini game</p>
<p class="MsoListParagraph" style="text-align:justify;line-height:150%;margin:0 0 0.0001pt 0.5in;"> </p>
<p class="MsoListParagraph" style="text-align:justify;line-height:150%;margin:0 0 0.0001pt;"><b>Description of User Controls:</b></p>
<p class="MsoListParagraph" style="text-align:justify;text-indent:0.5in;line-height:150%;margin:0 0 0.0001pt;"> </p>
<p class="MsoListParagraph" style="text-align:justify;text-indent:0.5in;line-height:150%;margin:0 0 0.0001pt;">The mouse is used in this game. The mouse is used for the selecting the buttons, hidden objects in the seek-and-find game and cards in the mini game. The game is not capable for a game controller configuration.</p>
<p class="MsoListParagraph" style="text-align:justify;line-height:150%;margin:0 0 0.0001pt;"><b><span> </span></b></p>
<p class="MsoListParagraph" style="text-align:justify;line-height:150%;margin:0 0 0.0001pt;"><b><u>Development Summary</u></b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b> </b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b>Code</b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i> </i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i>ScreenManager</i><b></b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b><span>            </span></b>The ScreenManager code from the Microsoft XNA Community is used to manage the different screens of the game. Part of the ScreenManager code is the GameScreen.cs, InputState.cs and ScreenManager.cs. GameScreen.cs is the representation of the screen managed by the ScreenManager, and where the game logic is drawn on. InputState.cs reads input from the user. ScreenManager.cs is the one in charge of managing different game screens in the form of a stack, and calls and updates the screens whenever it is needed.<span>   </span></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i> </i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i>Screens</i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><span>            </span>For our game, we have different game screens for each part of the game, such as the MainMenuScreen, the MapScreen, the MiniGameScreen, and the RoomScreen. The names of the files indicates what part of the game is handled by which screen, such as the MapScreen handles the map, wherein places can be clicked by the user to enter the different places in Kromatika.<i></i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i><span>            </span></i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i>ButtonSprite.cs</i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><span>            </span>ButtonSprite is a representation of buttons used in the game. The properties or parameter of ButtonSprite are: <span style="font-size:10pt;line-height:150%;font-family:'Courier New';">string name, Texture2D texture, Vector2 position, Color color. </span><span style="font-size:11pt;line-height:150%;">The name stores the name of the button, the texture stores the texture or the image mapped to the object, the position is a Vector that contains the X and Y positions of the obect, and finally color, is what will determine the color of the object.</span><span style="font-size:11pt;line-height:150%;"></span></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i>Card.cs</i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><span>            </span>Card is what represents the cards used in the mini game. It also includes the different properties, textures and models used for the cards in the mini game. Card also contains different logic used in the mini game.</p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"> </p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i>FontSprite.cs</i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i><span>            </span></i>This is used to represent text.</p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"> </p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i>ObjectSprite.cs</i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i><span>            </span></i>ObjectSprite is the representation of objects. ObjectSprite also contains code that will check for the alpha of each pixel in the picture.</p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i> </i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><i>Player.cs</i></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><span>            </span>This is the representation of the players. This also includes the properties of players, such as health, etc. Also the different spells available for the user to cast is also included in this code.<span>          </span></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b> </b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b>Content </b></p>
<ul style="margin-top:0;" type="disc">
<li class="MsoNormal">Textures
<ul style="margin-top:0;" type="circle">
<li class="MsoNormal">Buttons</li>
<li class="MsoNormal">Objects</li>
<li class="MsoNormal">Room</li>
<li class="MsoNormal">Backgrounds</li>
<li class="MsoNormal">Card       Textures</li>
</ul>
</li>
<li class="MsoNormal">Models
<ul style="margin-top:0;" type="circle">
<li class="MsoNormal">Card</li>
</ul>
</li>
</ul>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b> </b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b><u>Key Technical Challenges</u></b></p>
<ul style="margin-top:0;" type="disc">
<li class="MsoNormal">Checking if an ObjectSprite is clicked,      because at first the values checked are only the imaginary square that      “bounds” object. And therefore, even though the user did not click on the      object itself but a miniscule space beside it, there might be an error. To      solve this problem we made use of a pixel checker, which will check the      object and the pixels that represent the object itself.</li>
<li class="MsoNormal">Converting different modules (interface,      main game &amp; mini game) into screens. During the first phase of      development, the modules were implemented into separate XNA games. We      realized that it is very hard to integrated three separate XNA games into      one. We had to look for a screen manager so that we could handle the      different screens easily. Once we have found a sample screen manager, we      applied it into our game. Basically, the screen manager holds all the      screens and each screen is implemented as a layer. The XNA games were      converted into subclasses of the Screen class.</li>
<li class="MsoNormal">Implementing the Computer AI for the mini-game.      Originally, the mini game is a turn-based memory game. Unfortunately,      there were some problems with implementing the computer AI. It is very      hard to balance the game. In order to solve this problem, the mini game      was changed into a pseudo-turn based mini game. There are two ways the      opponent can cast a spell.<span>  </span>If the      player makes a mismatch and one of the selected cards is the same color as      the opponent’s color. When that happens, the opponent will cast its      specialized spell (60% of the time), or cast the spell of the other      selected card (40%) of the time.<span>  </span>If      the player makes a mismatch, and one of the selected cards is the Wild      Card. When that happens, the opponent will cast their specialized spell.</li>
</ul>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"> </p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b><u>Reflections</u></b></p>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b>Three things that went right</b></p>
<ul style="margin-top:0;" type="disc">
<li class="MsoNormal">The Pixel Checker, so that the clicking      of hidden objects is more precise, and at the same time more difficult.</li>
<li class="MsoNormal">The Button Sprite, so that buttons can      be easily added to any of the screens to provide more navigation.</li>
<li class="MsoNormal">The mini game, during the game launch, a      lot of people liked the mini game part, especially the guys. Probably      because it’s very challenging and it deviates from the usual casual games      available in the market.</li>
</ul>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b>Three things that went wrong</b></p>
<ul style="margin-top:0;" type="disc">
<li class="MsoNormal">Particle effects for the hints were not      implemented.<b></b></li>
<li class="MsoNormal">Sound was not implemented because there      were some hardware problems (Vista).<b></b></li>
<li class="MsoNormal">Bugs in the navigation, we were not able      to fix the button in the mini game. When the mini game is finished, player      cannot return to the map screen.<b></b></li>
<li class="MsoNormal">Lack of art assets (objects in the room)<b></b></li>
</ul>
<p class="MsoNormal" style="text-align:justify;line-height:150%;"><b>Lessons learned</b></p>
<ul style="margin-top:0;" type="disc">
<li class="MsoNormal">Do not procrastinate.</li>
<li class="MsoNormal">Always meet with team members.</li>
<li class="MsoNormal">Always check the GDD.</li>
<li class="MsoNormal">Use tablet or mouse when making art assets.</li>
</ul>
<p>Download:<a href="http://www.mediafire.com/?xb2glvfgxvw"></a></p>
<p><a href="http://www.mediafire.com/?xb2glvfgxvw">Game</a></p>
<p><a href="http://www.mediafire.com/?dhjdaswotnv">Postmortem Document</a></p>
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			<media:title type="html">31wpm</media:title>
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		<title>Let&#8217;s Play!</title>
		<link>http://kromatika.wordpress.com/2008/04/02/lets-play/</link>
		<comments>http://kromatika.wordpress.com/2008/04/02/lets-play/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 15:48:30 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://kromatika.wordpress.com/?p=44</guid>
		<description><![CDATA[Our game is available for Download. Instructions: 1. Right click on the Download and Save Link As&#8230; 2. After you have downloaded the .zip file, extract the .zip file. 3. Double click on the GAMEDEV.exe file to start the game.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=44&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Our game is available for <a href="http://www.mediafire.com/?xb2glvfgxvw" title="Download">Download.</a></p>
<p>Instructions:</p>
<p>1. Right click on the Download and Save Link  As&#8230;</p>
<p>2. After you have downloaded the .zip file, extract the .zip file.</p>
<p>3. Double click on the GAMEDEV.exe file to start the game.</p>
<br /><img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/kromatika.wordpress.com/44/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/kromatika.wordpress.com/44/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/kromatika.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/kromatika.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/kromatika.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/kromatika.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/kromatika.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/kromatika.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/kromatika.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/kromatika.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/kromatika.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/kromatika.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/kromatika.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/kromatika.wordpress.com/44/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/kromatika.wordpress.com/44/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/kromatika.wordpress.com/44/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=44&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">31wpm</media:title>
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		<title>Room Art Assets</title>
		<link>http://kromatika.wordpress.com/2008/04/02/room-art-assets/</link>
		<comments>http://kromatika.wordpress.com/2008/04/02/room-art-assets/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 15:12:07 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Art Assets]]></category>

		<guid isPermaLink="false">http://kromatika.wordpress.com/?p=40</guid>
		<description><![CDATA[Kromatika is an art driven game, so we really want the game to look different from the usual seek-and-find games in the market. The line art style is inspired by a graphic design company in Singapore, The Asylum. All art assets are drawn by Hsiao Wei Chen in Flash without using a Tablet or even [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=40&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Kromatika is an art driven game, so we really want the game to look different from the usual seek-and-find games in the market. The line art style is inspired by a graphic design company in Singapore, The Asylum.</p>
<p>All art assets are drawn by Hsiao Wei Chen in Flash without using a Tablet or even a mouse! Just a  touchpad and her finger, lol. Reference photos are from DeviantArt and her own stock pictures.</p>
<p>So here&#8217;s the art assets of the rooms.</p>
<p>(click on thumbnail for full view. you may download them, we don&#8217;t mind)</p>
<p><a href="http://kromatika.files.wordpress.com/2008/04/bg.png" title="bg.png"><img src="http://kromatika.files.wordpress.com/2008/04/bg.thumbnail.png?w=455" alt="bg.png" /> </a><a href="http://kromatika.files.wordpress.com/2008/04/greekbg.png" title="greekbg.png"><img src="http://kromatika.files.wordpress.com/2008/04/greekbg.thumbnail.png?w=455" alt="greekbg.png" /></a></p>
<p>Wisteria                 Chartreuse</p>
<p>Wisteria is &#8220;unofficially&#8221; known as the Purple Room, which is an English inspired room, wherein the hidden objects, once found would turn to well, purple, this represents the violet color of the rainbow (yeah, our game is gay).</p>
<p>Chartreuze is the Green Room, which is Greek inspired (and no, that is not really the Yuchengco building), wherein the hidden objects would turn green.</p>
<br /><img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/kromatika.wordpress.com/40/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/kromatika.wordpress.com/40/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/kromatika.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/kromatika.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/kromatika.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/kromatika.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/kromatika.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/kromatika.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/kromatika.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/kromatika.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/kromatika.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/kromatika.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/kromatika.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/kromatika.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/kromatika.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/kromatika.wordpress.com/40/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=40&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">31wpm</media:title>
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			<media:title type="html">bg.png</media:title>
		</media:content>

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			<media:title type="html">greekbg.png</media:title>
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		<title>Updated Mini Game Mechanics</title>
		<link>http://kromatika.wordpress.com/2008/04/02/updated-mini-game-mechanics/</link>
		<comments>http://kromatika.wordpress.com/2008/04/02/updated-mini-game-mechanics/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 14:56:24 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://kromatika.wordpress.com/2008/04/02/updated-mini-game-mechanics/</guid>
		<description><![CDATA[Mini-game mechanics:   Color Name Card/Spell Effect Red Carmine Fireball Deals an extra 10 damage to target Orange Gamboge Foresight Next enchantment cast on caster will miss Yellow Navajo Blind Next spell cast by target will miss Green Myrtle Regeneration Will regenerate 5 health points per round Blue Sigrdrifa Healing Instantly recovers 20 health points [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=38&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><b><span style="font-size:10pt;font-family:'Arial','sans-serif';">Mini-game mechanics:</span></b></p>
<p class="MsoNormal"><span style="font-size:10pt;font-family:'Arial','sans-serif';"> </span></p>
<table class="MsoNormalTable" style="margin-left:2.75pt;border-collapse:collapse;" border="0" cellpadding="0" cellspacing="0">
<tr>
<td style="background:silver none repeat scroll 0 50%;width:39pt;border-color:black 0 black black;border-style:solid none solid solid;border-width:1pt medium 1pt 1pt;padding:2.75pt;" valign="top" width="52">
<p class="TableContents"><b><span style="font-size:10pt;font-family:'Arial','sans-serif';">Color</span></b></p>
</td>
<td style="background:silver none repeat scroll 0 50%;width:54.75pt;border-color:black 0 black black;border-style:solid none solid solid;border-width:1pt medium 1pt 1pt;padding:2.75pt;" valign="top" width="73">
<p class="TableContents"><b><span style="font-size:10pt;font-family:'Arial','sans-serif';">Name</span></b></p>
</td>
<td style="background:silver none repeat scroll 0 50%;width:69pt;border-color:black 0 black black;border-style:solid none solid solid;border-width:1pt medium 1pt 1pt;padding:2.75pt;" valign="top" width="92">
<p class="TableContents"><b><span style="font-size:10pt;font-family:'Arial','sans-serif';">Card/Spell</span></b></p>
</td>
<td style="border:1pt solid black;background:silver none repeat scroll 0 50%;width:319.1pt;padding:2.75pt;" valign="top" width="425">
<p class="TableContents"><b><span style="font-size:10pt;font-family:'Arial','sans-serif';">Effect</span></b></p>
</td>
</tr>
<tr>
<td style="width:39pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="52">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Red</span></p>
</td>
<td style="width:54.75pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="73">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Carmine</span></p>
</td>
<td style="width:69pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="92">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Fireball</span></p>
</td>
<td style="width:319.1pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:2.75pt;" valign="top" width="425">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Deals an extra   10 damage to target</span></p>
</td>
</tr>
<tr>
<td style="width:39pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="52">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Orange</span></p>
</td>
<td style="width:54.75pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="73">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Gamboge</span></p>
</td>
<td style="width:69pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="92">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Foresight</span></p>
</td>
<td style="width:319.1pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:2.75pt;" valign="top" width="425">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Next enchantment   cast on caster will miss</span></p>
</td>
</tr>
<tr>
<td style="width:39pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="52">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Yellow</span></p>
</td>
<td style="width:54.75pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="73">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Navajo</span></p>
</td>
<td style="width:69pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="92">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Blind</span></p>
</td>
<td style="width:319.1pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:2.75pt;" valign="top" width="425">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Next spell cast   by target will miss</span></p>
</td>
</tr>
<tr>
<td style="width:39pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="52">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Green</span></p>
</td>
<td style="width:54.75pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="73">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Myrtle</span></p>
</td>
<td style="width:69pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="92">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Regeneration</span></p>
</td>
<td style="width:319.1pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:2.75pt;" valign="top" width="425">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Will regenerate   5 health points per round</span></p>
</td>
</tr>
<tr>
<td style="width:39pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="52">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Blue</span></p>
</td>
<td style="width:54.75pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="73">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Sigrdrifa</span></p>
</td>
<td style="width:69pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="92">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Healing</span></p>
</td>
<td style="width:319.1pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:2.75pt;" valign="top" width="425">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Instantly   recovers 20 health points</span></p>
</td>
</tr>
<tr>
<td style="width:39pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="52">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Indigo</span></p>
</td>
<td style="width:54.75pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="73">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Aizome</span></p>
</td>
<td style="width:69pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="92">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Confusion</span></p>
</td>
<td style="width:319.1pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:2.75pt;" valign="top" width="425">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Target&#8217;s next   spell target is reversed</span></p>
</td>
</tr>
<tr>
<td style="width:39pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="52">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Violet</span></p>
</td>
<td style="width:54.75pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="73">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Cerise</span></p>
</td>
<td style="width:69pt;border-color:0 0 black black;border-style:none none solid solid;border-width:medium medium 1pt 1pt;padding:2.75pt;" valign="top" width="92">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Shield</span></p>
</td>
<td style="width:319.1pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:2.75pt;" valign="top" width="425">
<p class="TableContents"><span style="font-size:10pt;font-family:'Arial','sans-serif';">Next direct   spell on caster is blocked</span></p>
</td>
</tr>
</table>
<p class="MsoNormal" style="margin-left:0.25in;"><span style="font-size:10pt;font-family:'Arial','sans-serif';"> </span></p>
<p class="MsoNormal" style="margin-left:0.25in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">Enchantment spells (Foresight, Blind, Regeneration, and Confusion), last for two rounds only.</span></p>
<p class="MsoNormal" style="margin-left:0.25in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">Direct spells are the Fireball spell or for when a card pair matches/misses. They deal direct damage to a target&#8217;s healthpoints.</span></p>
<p class="MsoNormal" style="margin-left:0.25in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">Each boss/opponent has a specialized card based on their color.</span></p>
<p class="MsoNormal" style="margin-left:0.25in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">The player&#8217;s task is to end the game with the most health points. The game will end when: </span></p>
<p class="MsoNormal" style="margin-left:0.5in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">The player or the opponent has no more health points</span></p>
<p class="MsoNormal" style="margin-left:0.5in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">All cards have been matched.</span></p>
<p class="MsoNormal" style="margin-left:0.25in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">Damage is dealt primarily through card matches. </span></p>
<p class="MsoNormal" style="margin-left:0.5in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">If the player is able to match a card, the player would deal 10 damage to the opponent&#8217;s health points. </span></p>
<p class="MsoNormal" style="margin-left:0.5in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">If a match is not made, the opponent would deal 10 damage to the player&#8217;s health points.</span></p>
<p class="MsoNormal" style="margin-left:0.25in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">The player can cast a spell if they are able to match the spell cards.</span></p>
<p class="MsoNormal" style="margin-left:0.25in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">There are two ways the opponent can cast a spell:</span></p>
<p class="MsoNormal" style="margin-left:0.5in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">If the player makes a mismatch and one of the selected cards is the same color as the opponent&#8217;s color. When that happens, the opponent will cast it&#8217;s specialized spell (60% of the time), or cast the spell of the other selected card (40%) of the time.</span></p>
<p class="MsoNormal" style="margin-left:0.5in;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:9pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">         </span></span></span><!--[endif]--><span style="font-size:10pt;font-family:'Arial','sans-serif';">If the player makes a mismatch, and one of the selected cards is the Wild Card. When that happens, the opponent will cast their specialized spell.</span></p>
<br /><img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/kromatika.wordpress.com/38/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/kromatika.wordpress.com/38/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/kromatika.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/kromatika.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/kromatika.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/kromatika.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/kromatika.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/kromatika.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/kromatika.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/kromatika.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/kromatika.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/kromatika.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/kromatika.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/kromatika.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/kromatika.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/kromatika.wordpress.com/38/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=38&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">31wpm</media:title>
		</media:content>
	</item>
		<item>
		<title>Milestone 2</title>
		<link>http://kromatika.wordpress.com/2008/03/14/milestone-2/</link>
		<comments>http://kromatika.wordpress.com/2008/03/14/milestone-2/#comments</comments>
		<pubDate>Fri, 14 Mar 2008 02:18:27 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Milestone]]></category>

		<guid isPermaLink="false">http://kromatika.wordpress.com/?p=35</guid>
		<description><![CDATA[Representative Screen shots: (click on thumbnail) Figure 1. Mini Game Figure 2. Mini Game with Matched card Work Completed: 1. Milestone1 2. Menu 3. Map 4. Additional Game Logic for Mini game 5. Additional Game Logic fro Seek-and-Find game Work Remaining: 1. Finalize Mini Game 2. Finalize Seek-and-Find Game 3. Integrate Mini Game, Seek-and-Find Game, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=35&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><b>Representative Screen shots:</b></p>
<p>(click on thumbnail)</p>
<p><a href="http://kromatika.files.wordpress.com/2008/03/screenshot3.jpg" title="screenshot3.jpg"><img src="http://kromatika.files.wordpress.com/2008/03/screenshot3.thumbnail.jpg?w=455" alt="screenshot3.jpg" /></a></p>
<p>Figure 1. Mini Game</p>
<p><a href="http://kromatika.files.wordpress.com/2008/03/screenshot4.jpg" title="screenshot4.jpg"><img src="http://kromatika.files.wordpress.com/2008/03/screenshot4.thumbnail.jpg?w=455" alt="screenshot4.jpg" /></a></p>
<p>Figure 2. Mini Game with Matched card</p>
<p><b>Work Completed:</b></p>
<p>1. Milestone1</p>
<p>2. Menu</p>
<p>3. Map</p>
<p>4. Additional Game Logic for Mini game</p>
<p>5. Additional Game Logic fro Seek-and-Find game</p>
<p><b>Work Remaining:</b></p>
<p>1. Finalize Mini Game</p>
<p>2. Finalize Seek-and-Find Game</p>
<p>3. Integrate Mini Game, Seek-and-Find Game, Map and Menu</p>
<p><b>Bottlenecks:</b></p>
<p>1. Clicking of objects with mouse is still buggy</p>
<p><b>Assignment of Work Remaining:</b></p>
<ul>
<li>Paul Blancaflor
<ul>
<li>Additional Game Logic for Mini game</li>
</ul>
</li>
<li>Hsiao Wei Chen
<ul>
<li>Additional Game Logic fro Seek-and-Find game</li>
</ul>
</li>
<li>Joanna Reyes
<ul>
<li>Integrate Mini Game, Seek-and-Find Game, Map and Menu</li>
</ul>
</li>
</ul>
<p><b>Realistic Time line:</b></p>
<p>March 15</p>
<p>- finalize game logics</p>
<p>- integrate</p>
<p>March 20<br />
- add sounds<br />
- cut scenes<br />
- particle effects</p>
<p>March 28<br />
- finalize everything</p>
<p>April 1<br />
- game launch</p>
<br /><img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/kromatika.wordpress.com/35/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/kromatika.wordpress.com/35/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/kromatika.wordpress.com/35/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/kromatika.wordpress.com/35/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/kromatika.wordpress.com/35/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/kromatika.wordpress.com/35/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/kromatika.wordpress.com/35/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/kromatika.wordpress.com/35/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/kromatika.wordpress.com/35/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/kromatika.wordpress.com/35/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/kromatika.wordpress.com/35/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/kromatika.wordpress.com/35/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/kromatika.wordpress.com/35/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/kromatika.wordpress.com/35/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/kromatika.wordpress.com/35/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/kromatika.wordpress.com/35/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=35&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">31wpm</media:title>
		</media:content>

		<media:content url="http://kromatika.files.wordpress.com/2008/03/screenshot3.thumbnail.jpg" medium="image">
			<media:title type="html">screenshot3.jpg</media:title>
		</media:content>

		<media:content url="http://kromatika.files.wordpress.com/2008/03/screenshot4.thumbnail.jpg" medium="image">
			<media:title type="html">screenshot4.jpg</media:title>
		</media:content>
	</item>
		<item>
		<title>Milestone 1</title>
		<link>http://kromatika.wordpress.com/2008/02/18/milestone-1/</link>
		<comments>http://kromatika.wordpress.com/2008/02/18/milestone-1/#comments</comments>
		<pubDate>Mon, 18 Feb 2008 13:20:33 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Milestone]]></category>

		<guid isPermaLink="false">http://kromatika.wordpress.com/?p=31</guid>
		<description><![CDATA[Working Prototype: Seek and find game: Download Mini game: Download Representative Screen shots: (click on thumbnail) Figure 1. Screen shot of room Figure 2. Screen shot of room with found hidden objects Figure 3. Screen shot of mini game Work Completed: 1. 1 Room with objects (Purple Room) 2. Clickable objects 3. Objects from the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=31&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><b>Working Prototype:</b></p>
<p>Seek and find game: <a href="http://geocities.com/purplelittlegirl/kromatika.zip" title="Download">Download</a></p>
<p>Mini game: <a href="http://geocities.com/purplelittlegirl/KromatikaMiniGamePrototype.zip" title="Download">Download</a></p>
<p><b>Representative Screen shots:</b></p>
<p>(click on thumbnail)</p>
<p><a href="http://kromatika.files.wordpress.com/2008/02/screenshot1.jpg" title="screenshot1.jpg"><img src="http://kromatika.files.wordpress.com/2008/02/screenshot1.thumbnail.jpg?w=455" alt="screenshot1.jpg" /></a></p>
<p>Figure 1. Screen shot of room</p>
<p><a href="http://kromatika.files.wordpress.com/2008/02/screenshot2.jpg" title="screenshot2.jpg"><img src="http://kromatika.files.wordpress.com/2008/02/screenshot2.thumbnail.jpg?w=455" alt="screenshot2.jpg" /></a></p>
<p>Figure 2. Screen shot of room with found hidden objects</p>
<p><a href="http://kromatika.files.wordpress.com/2008/02/minigameprototype.jpg" title="minigameprototype.jpg"><img src="http://kromatika.files.wordpress.com/2008/02/minigameprototype.thumbnail.jpg?w=455" alt="minigameprototype.jpg" /></a></p>
<p>Figure 3. Screen shot of mini game</p>
<p><b>Work Completed:</b><br />
1. 1 Room with objects (Purple Room)<br />
2. Clickable objects<br />
3. Objects from the list that are selected are colored and is removed from the list.<br />
4. Mini game</p>
<p><b>Work Remaining:</b><br />
1. Time limit<br />
2. Hints<br />
3. Menu<br />
4. Pause Time<br />
5. Map<br />
6. Cut scenes (optional)</p>
<p><b>Bottlenecks:</b><br />
1. Fine tune clicking of objects</p>
<p>2. Fine tune code for rotation of cards</p>
<p><b>Assignment of work remaining:</b></p>
<ul>
<li>Paul Blancaflor
<ul>
<li>finalize mini game</li>
<li>fine tune rotation of cards</li>
</ul>
</li>
<li>Hsiao Wei Chen
<ul>
<li>fine tune clicking of objects</li>
<li>map</li>
<li>additional art assets</li>
<li>cut scenes (optional)</li>
<li>hint</li>
</ul>
</li>
<li>Joanna Reyes
<ul>
<li>fine tune clicking of objects</li>
<li>menu</li>
<li>time limit</li>
<li>pause time</li>
</ul>
</li>
</ul>
<p><b>Realistic Timeline:</b><br />
March 11<br />
Milestone 2:<br />
- map<br />
- menu<br />
- add more rooms (Green Room, Red Room)<br />
- add more objects<br />
- time limit<br />
- pause time<br />
- hints</p>
<p>March 20<br />
- add sounds<br />
- cut scenes<br />
- particle effects</p>
<p>March 28<br />
- finalize everything</p>
<p>April 1<br />
- game launch</p>
<br /><img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/kromatika.wordpress.com/31/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/kromatika.wordpress.com/31/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/kromatika.wordpress.com/31/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/kromatika.wordpress.com/31/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/kromatika.wordpress.com/31/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/kromatika.wordpress.com/31/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/kromatika.wordpress.com/31/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/kromatika.wordpress.com/31/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/kromatika.wordpress.com/31/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/kromatika.wordpress.com/31/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/kromatika.wordpress.com/31/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/kromatika.wordpress.com/31/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/kromatika.wordpress.com/31/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/kromatika.wordpress.com/31/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/kromatika.wordpress.com/31/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/kromatika.wordpress.com/31/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=31&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">31wpm</media:title>
		</media:content>

		<media:content url="http://kromatika.files.wordpress.com/2008/02/screenshot1.thumbnail.jpg" medium="image">
			<media:title type="html">screenshot1.jpg</media:title>
		</media:content>

		<media:content url="http://kromatika.files.wordpress.com/2008/02/screenshot2.thumbnail.jpg" medium="image">
			<media:title type="html">screenshot2.jpg</media:title>
		</media:content>

		<media:content url="http://kromatika.files.wordpress.com/2008/02/minigameprototype.thumbnail.jpg" medium="image">
			<media:title type="html">minigameprototype.jpg</media:title>
		</media:content>
	</item>
		<item>
		<title>Game Proposal</title>
		<link>http://kromatika.wordpress.com/2008/01/28/game-proposal/</link>
		<comments>http://kromatika.wordpress.com/2008/01/28/game-proposal/#comments</comments>
		<pubDate>Mon, 28 Jan 2008 12:32:23 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Proposal]]></category>

		<guid isPermaLink="false">http://kromatika.wordpress.com/?p=29</guid>
		<description><![CDATA[Game Name: Kromatika Development Team: Paul Blancaflor (blancaflor_p@yahoo.com) Hsiao Wei Chen (hsiao_wei_chen@yahoo.com) Joanna Patricia Reyes (jpatreyes@gmail.com) Game Description: Kromatika is an art-driven casual game with a simple storyline and seek-and-find puzzles. In Kromatika, the players explore the world as Dudak, a schoolgirl who must find seven color gems to restore color to the Kromatika to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=29&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><b><span style="color:black;">Game Name:</span></b></p>
<p class="MsoNormal" style="text-align:justify;"><span style="color:black;">Kromatika</span></p>
<p class="MsoNormal"><b><span style="color:black;">Development Team:</span></b></p>
<p class="MsoNormal" style="text-align:justify;"><span style="color:black;">Paul Blancaflor (<a href="mailto:blancaflor_p@yahoo.com">blancaflor_p@yahoo.com</a>)</span></p>
<p class="MsoNormal" style="text-align:justify;"><span style="color:black;">Hsiao Wei Chen (<a href="mailto:hsiao_wei_chen@yahoo.com">hsiao_wei_chen@yahoo.com</a>)</span></p>
<p class="MsoNormal" style="text-align:justify;"><span style="color:black;">Joanna Patricia Reyes (<a href="mailto:jpatreyes@gmail.com">jpatreyes@gmail.com</a>)</span></p>
<p class="MsoNormal"><b><span style="color:black;">Game Description:</span></b></p>
<p class="MsoNormal" style="text-align:justify;text-indent:0.5in;">Kromatika is an art-driven casual game with a simple storyline and seek-and-find puzzles. In Kromatika, the players explore the world as Dudak, a schoolgirl who must find seven color gems to restore color to the Kromatika to get back home. In order to retrieve the seven color gems, the player must solve the seek-and-find puzzles and turn-based memory games. The seek-and-find puzzles are similar to those in Mystery Case Files (2005); however the setting is in black and white line art form. The game will be in PC platform. The target market is female casual gamers of all ages. The number of players is one.</p>
<p class="MsoNormal"><b>Game Features:</b></p>
<ul>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Single Player mode</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>7 levels to explore, 3-5 rooms in each level</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Mini game (turn-based memory game) against mini boss (CPU) after each level</li>
<li>Boss battle at the end of the game</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Black and white line art style of objects in each room</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Cut scenes for game story (optional)</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Hints and time limit available for each room</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>2D seek-and-find game</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>3D mini game</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Particle Effects</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Sound Effects</li>
</ul>
<p class="MsoNormal"><b>Implementation Plan:</b></p>
<ul>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"> </span></span></span>Draw 2D black and white line art style objects and rooms for seek-and-find game</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Draw 3D objects for mini game</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Implement game mechanics<span style="font-family:'Courier New';"><span></span></span>
<ul>
<li><span style="font-family:'Courier New';"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"> </span></span></span><!--[endif]-->Game mechanics for Seek-and-Find game (see <a href="http://kromatika.wordpress.com/2008/01/27/game-design-document/" target="_blank">Game Design Document</a>)</li>
<li>Game mechanics for Mini game (see <a href="http://kromatika.wordpress.com/2008/01/27/mini-game-mechanics/" target="_blank">Mini game Mechanics</a>)</li>
</ul>
</li>
</ul>
<p><!--[if !supportLists]--></p>
<ul>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span><!--[endif]-->Implement sound and particle effects</li>
</ul>
<p class="MsoNormal"><b>Schedule:</b></p>
<ul>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>February 10, 2008
<ul>
<li>Finish all game art (2D objects and room for Seek-and-Find game and 3D objects for Mini game</li>
<li>Find sound clips for sound effects</li>
</ul>
</li>
</ul>
<p><!--[if !supportLists]--><!--[if !supportLists]--></p>
<ul>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>February 19, 2008
<ul>
<li><!--[if !supportLists]--><span style="font-family:'Courier New';"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span><!--[endif]-->Milestone 1: Playable game prototype for at least 1 room (Seek-and-Find game, Mini game)</li>
</ul>
</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span><!--[endif]-->March 11, 2008
<ul>
<li><!--[if !supportLists]--><span style="font-family:'Courier New';"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Milestone 2: Playable game prototype for 1 level with major features in place (Hints and time limit for Seek-and-Find game, Particle effects, Sound Effects)</li>
</ul>
<ul>
<li><span style="color:windowtext;">CD including the following: </span>Representative       screenshots, Work completed, Work remaining, Current bottlenecks, Realistic timeline for finishing up your game before the game launch in April</li>
</ul>
</li>
<li>March 20 2008
<ul>
<li><!--[if !supportLists]--><span style="font-family:'Courier New';"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span><!--[endif]-->Finalize everything</li>
</ul>
<ul>
<li><!--[if !supportLists]--><span style="font-family:'Courier New';"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>If time permits, add cut scenes for game story</li>
</ul>
</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>April 1, 2008
<ul>
<li><!--[if !supportLists]--><span style="font-family:'Courier New';"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span><!--[endif]-->Launch (Game demonstration)</li>
</ul>
</li>
<li><!--[if !supportLists]--><span style="font-family:Symbol;"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>April 3, 2008
<ul>
<li><!--[if !supportLists]--><span style="font-family:'Courier New';"><span><span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;"></span></span></span>Postmortem (Overview, Development Summary, Key Technical Challenges, Reflections)</li>
</ul>
</li>
</ul>
<p class="MsoNormal">Download: <a href="http://kromatika.files.wordpress.com/2008/01/game-proposal.doc" title="game-proposal.doc">Game Proposal</a></p>
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			<wfw:commentRss>http://kromatika.wordpress.com/2008/01/28/game-proposal/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
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			<media:title type="html">31wpm</media:title>
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	</item>
		<item>
		<title>Mini Game Mechanics</title>
		<link>http://kromatika.wordpress.com/2008/01/27/mini-game-mechanics/</link>
		<comments>http://kromatika.wordpress.com/2008/01/27/mini-game-mechanics/#comments</comments>
		<pubDate>Sun, 27 Jan 2008 08:48:55 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://kromatika.wordpress.com/?p=25</guid>
		<description><![CDATA[Mini Game Details It is a turn-based game where the player and CPU opponent would take turns it trying to match the spell cards shown on the screen. There are 25 cards all in all, arranged in a 5&#215;5 grid. The initial player is either determined by a coin toss (player chooses which side they [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=25&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><u>Mini Game Details</u></p>
<p>It is a turn-based game where the player and CPU opponent would take turns it trying to match the spell cards shown on the screen.</p>
<p>There are 25 cards all in all, arranged in a 5&#215;5 grid.</p>
<p>The initial player is either determined by a coin toss (player chooses which side they want before the toss). An alternative could be that either the player or CPU opponent always goes first.</p>
<p>Both the player and CPU start off with 100HP each.</p>
<p>The match ends when either the player’s or CPU opponent’s HP is reduced to zero. The one with the non-zero HP would be declared the winner.</p>
<p>If all the cards are matched and HP of both the player and CPU opponent is still greater than zero, then the one with the most spell card matches would be declared the winner.</p>
<p><u>Spell card list</u></p>
<table class="MsoTableGrid" style="border:medium none;border-collapse:collapse;" border="1" cellpadding="0" cellspacing="0">
<tr>
<td style="border:1pt solid black;background:gray none repeat scroll 0 50%;width:44.25pt;padding:0 5.4pt;" valign="top" width="59">Color</td>
<td style="background:gray none repeat scroll 0 50%;width:56.05pt;border-color:black black black 0;border-style:solid solid solid none;border-width:1pt 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="75">Type</td>
<td style="background:gray none repeat scroll 0 50%;width:71.35pt;border-color:black black black 0;border-style:solid solid solid none;border-width:1pt 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="95">Name</td>
<td style="background:gray none repeat scroll 0 50%;width:72.35pt;border-color:black black black 0;border-style:solid solid solid none;border-width:1pt 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="96">Regular   effect</td>
<td style="background:gray none repeat scroll 0 50%;width:72.4pt;border-color:black black black 0;border-style:solid solid solid none;border-width:1pt 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Boss   Effect</td>
<td style="background:gray none repeat scroll 0 50%;width:72.4pt;border-color:black black black 0;border-style:solid solid solid none;border-width:1pt 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Enhanced   effect</td>
<td style="background:gray none repeat scroll 0 50%;width:72.4pt;border-color:black black black 0;border-style:solid solid solid none;border-width:1pt 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Weakend   effect</td>
<td style="background:gray none repeat scroll 0 50%;width:17.6pt;border-color:black black black 0;border-style:solid solid solid none;border-width:1pt 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="23">#</td>
</tr>
<tr>
<td style="width:44.25pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="59">Red</td>
<td style="width:56.05pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="75">Offensive</td>
<td style="width:71.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="95">Fireball</td>
<td style="width:72.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="96">2X   damage to HP</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">4X   damage to HP</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">3X   damage to HP</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">1X   damage to HP</td>
<td style="width:17.6pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="23">7</td>
</tr>
<tr>
<td style="width:44.25pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="59">Orange</td>
<td style="width:56.05pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="75">Special</td>
<td style="width:71.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="95">Foresight</td>
<td style="width:72.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="96">Reveal   a card temporarily</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Reveal   2 cards temporarily</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Reveal   a card temporarily</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">No   effect</td>
<td style="width:17.6pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="23">3</td>
</tr>
<tr>
<td style="width:44.25pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="59">Yellow</td>
<td style="width:56.05pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="75">Offensive</td>
<td style="width:71.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="95">Flash   (blind)</td>
<td style="width:72.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="96">Opponent   misses a turn</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Opponent   misses 2 turns</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Opponent   misses a turn</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">No   effect</td>
<td style="width:17.6pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="23">2</td>
</tr>
<tr>
<td style="width:44.25pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="59">Green</td>
<td style="width:56.05pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="75">Defensive</td>
<td style="width:71.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="95">Regeneration</td>
<td style="width:72.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="96">Regenerate   50HP over 10 turns</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Regenerate   50HP over 5 turns</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Regenerate   40HP over 4 turns</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Regenerate   25HP over 5 turns</td>
<td style="width:17.6pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="23">3</td>
</tr>
<tr>
<td style="width:44.25pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="59">Blue</td>
<td style="width:56.05pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="75">Defensive</td>
<td style="width:71.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="95">Healing</td>
<td style="width:72.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="96">Recover   20HP</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Recover   40HP</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Recover   30HP</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Recover   10HP</td>
<td style="width:17.6pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="23">3</td>
</tr>
<tr>
<td style="width:44.25pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="59">Indigo</td>
<td style="width:56.05pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="75">Special</td>
<td style="width:71.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="95">Confusion</td>
<td style="width:72.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="96">Shuffle   card position</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Shuffle   card position</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Shuffle   card position</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">No   effect</td>
<td style="width:17.6pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="23">2</td>
</tr>
<tr>
<td style="width:44.25pt;border-color:0 black black;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="59">Violet</td>
<td style="width:56.05pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="75">Defensive</td>
<td style="width:71.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="95">Shield</td>
<td style="width:72.35pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="96">Next   2 effects are canceled</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Next   4 effects are canceled</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Next   3 effects are canceled</td>
<td style="width:72.4pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="97">Next   effect is canceled</td>
<td style="width:17.6pt;border-color:0 black black 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="23">3</td>
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<p><u>Notes</u></p>
<p class="MsoListParagraphCxSpFirst" style="text-indent:-0.25in;"><!--[if !supportLists]-->·         The Regeneration spell can be broken if during the spell effect, player is hit with any offensive spell.<!--[endif]--></p>
<p class="MsoListParagraphCxSpMiddle" style="text-indent:-0.25in;"><!--[if !supportLists]-->·         Each spell card match would deal 10HP damage to the opponent. Therefore the Fireball spell card would multiply 10HP by the cards multiplier to compute the dealt damage.<!--[endif]--></p>
<p class="MsoListParagraphCxSpMiddle" style="text-indent:-0.25in;"><!--[if !supportLists]-->·         During a battle, the Boss will benefit from the “Boss effect” of the spell card of its corresponding color. The player on the other hand will have the “Weakened effect” of the same corresponding color.<!--[endif]--></p>
<p class="MsoListParagraphCxSpMiddle" style="text-indent:-0.25in;"><!--[if !supportLists]-->·         Before the battle, the player may choose a color (the colors will be based on the bosses that have already been previously defeated by the player). During the match, the player will be able to benefit from the “Enhanced effect” of the spell card of the corresponding color, and the CPU will be under the “Weakened effect” of the same corresponding color.<!--[endif]--></p>
<p class="MsoListParagraphCxSpLast" style="text-indent:-0.25in;"><!--[if !supportLists]-->·         Some spell cards when under the “weakened effect” state would yield a no effect. In cases like this, the 10HP damage from the match is still dealt.<!--[endif]--></p>
<p><font color="#0000ff"><b>Developer&#8217;s Notes: Mini game mechanics written by Paul Blancaflor.</b></font></p>
<p>Download: <a href="http://kromatika.files.wordpress.com/2008/01/mini-game-details.doc" title="mini-game-details.doc">Mini Game Mechanics</a></p>
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		<slash:comments>1</slash:comments>
	
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		<title>Mini Proposal</title>
		<link>http://kromatika.wordpress.com/2008/01/27/mini-proposal/</link>
		<comments>http://kromatika.wordpress.com/2008/01/27/mini-proposal/#comments</comments>
		<pubDate>Sun, 27 Jan 2008 08:45:05 +0000</pubDate>
		<dc:creator>Hsiao Wei Chen</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Proposal]]></category>

		<guid isPermaLink="false">http://kromatika.wordpress.com/?p=23</guid>
		<description><![CDATA[Game Name: Kromatika Development Team: Paul Blancaflor (blancaflor_p@yahoo.com) Hsiao Wei Chen (hsiao_wei_chen@yahoo.com) Joanna Patricia Reyes (jpatreyes@gmail.com) Game Genre: Hidden Objects / Seek-and-Find Casual Game Brief Description: Kromatika is an art-driven casual game with a simple storyline and seek-and-find puzzles. In Kromatika, the players explore the world as Dudak, a schoolgirl who must find seven color [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kromatika.wordpress.com&amp;blog=2496136&amp;post=23&amp;subd=kromatika&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<table class="MsoNormalTable" style="border:medium none;border-collapse:collapse;" border="1" cellpadding="0" cellspacing="0">
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<td style="border:1pt solid windowtext;width:113.4pt;padding:0 5.4pt;" valign="top" width="151">
<p class="MsoNormal"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Game Name:</span><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;"></span></p>
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<td style="width:391.5pt;border-color:windowtext windowtext windowtext 0;border-style:solid solid solid none;border-width:1pt 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="522">
<p class="MsoNormal" style="text-align:justify;"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Kromatika</span></p>
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<td style="width:113.4pt;border-color:0 windowtext windowtext;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="151">
<p class="MsoNormal"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Development Team:</span><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;"></span></p>
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<td style="width:391.5pt;border-color:0 windowtext windowtext 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="522">
<p class="MsoNormal" style="text-align:justify;"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Paul Blancaflor (<a href="mailto:blancaflor_p@yahoo.com">blancaflor_p@yahoo.com</a>)</span></p>
<p class="MsoNormal" style="text-align:justify;"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Hsiao Wei Chen (<a href="mailto:hsiao_wei_chen@yahoo.com">hsiao_wei_chen@yahoo.com</a>)</span></p>
<p class="MsoNormal" style="text-align:justify;"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Joanna Patricia Reyes   (<a href="mailto:jpatreyes@gmail.com">jpatreyes@gmail.com</a>)</span><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;"></span></p>
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<td style="width:113.4pt;border-color:0 windowtext windowtext;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="151">
<p class="MsoNormal"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Game Genre:</span><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;"></span></p>
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<td style="width:391.5pt;border-color:0 windowtext windowtext 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="522">
<p class="MsoNormal" style="text-align:justify;"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Hidden Objects /   Seek-and-Find Casual Game</span></p>
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<td style="width:113.4pt;border-color:0 windowtext windowtext;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="151">
<p class="MsoNormal"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Brief Description:</span><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;"></span></p>
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<td style="width:391.5pt;border-color:0 windowtext windowtext 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="522">
<p class="MsoNormal" style="text-align:justify;text-indent:0.5in;"><span style="font-size:12pt;font-family:'Times New Roman','serif';">Kromatika is an art-driven casual   game with a simple storyline and seek-and-find puzzles. In Kromatika, the players   explore the world as Dudak, a schoolgirl who must find seven color gems to   restore color to the Kromatika to get back home. In order to retrieve the   seven color gems, the player must solve the seek-and-find puzzles and   turn-based memory games. The seek-and-find puzzles are similar to those in   Mystery Case Files (2005); however the setting is in black and white and the   objects are in 3D. The game will be in PC platform. The target market is   female casual gamers of all ages. The number of players is one.</span><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;"></span></p>
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<td style="width:113.4pt;height:142.6pt;border-color:0 windowtext windowtext;border-style:none solid solid;border-width:medium 1pt 1pt;padding:0 5.4pt;" valign="top" width="151">
<p class="MsoNormal"><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;">Significant Technical Features:</span><span style="font-size:12pt;font-family:'Times New Roman','serif';color:black;"></span></p>
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<td style="width:391.5pt;height:142.6pt;border-color:0 windowtext windowtext 0;border-style:none solid solid none;border-width:medium 1pt 1pt medium;padding:0 5.4pt;" valign="top" width="522">
<p class="MsoListParagraphCxSpFirst" style="margin-left:0.25in;text-align:justify;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:12pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">           </span></span></span><!--[endif]--><span style="font-size:12pt;font-family:'Times New Roman','serif';">Panoramic   view of the room</span><span style="font-size:12pt;font-family:'Times New Roman','serif';"></span></p>
<p class="MsoListParagraphCxSpMiddle" style="margin-left:0.25in;text-align:justify;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:12pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">           </span></span></span><!--[endif]--><span style="font-size:12pt;font-family:'Times New Roman','serif';">Objects   are in 3D</span><span style="font-size:12pt;font-family:'Times New Roman','serif';"></span></p>
<p class="MsoListParagraphCxSpLast" style="margin-left:0.25in;text-align:justify;text-indent:-0.25in;"><!--[if !supportLists]--><span style="font-size:12pt;font-family:Symbol;"><span>·<span style="font-family:'Times New Roman';font-style:normal;font-variant:normal;font-weight:normal;font-size:7pt;line-height:normal;">           </span></span></span><!--[endif]--><span style="font-size:12pt;font-family:'Times New Roman','serif';">Camera   and light sources positioned in the center of the room</span></p>
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<p>Download: <a href="http://kromatika.files.wordpress.com/2008/01/gamedev-mini.doc" title="gamedev-mini.doc">Mini Proposal</a></p>
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